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Cherbil

From Paper Mario Wiki

A Dark Cherbil
A Poision Cherbil
An Ice Cherbil
A Normal Charbil

Cherbils are common enemies in Super Paper Mario. There are four diffrent types of Cherbils. They each shoot a different type of gas. The normal Cherbil puts Mario to sleep. The Ice Cherbil freezes him. The Poision Cherbil makes him lose HP gradually. Dark Cherbils,Only Found In The Flopside Pit of 100 Trials,Can Do Any Kind Of Gas. The Cherbil's first appearence is right in front of Chapter 2-1's Star Block. The Ice Cherbil Was seen later in Chapter 2-4, in Room 8 of Merlee's Basement. The Poision Cherbil's first appearence was in 3-3, while Mario's party is climbing up The Tree's trunk. The Dark Cherbils only Appeared in Rooms 6, 38, 69, 82, and 94. In the Flipside Pit Of 100 Trials, they can be found in Rooms 6, 9, 23, 47, 57, and 83. Their attack is 2, and their Max HP Is 5. Dark Cherbil's attack is 4. Their Max HP is 15.

[edit] Trivia

  • For some reason, a Mega Muth Hall in 8-4 has a Cherbil in it.
  • The Cherbil Catch Card Is #88. The Ice Cherbil Card is #89. The Poision Cherbil Card is #90. The

Dark Cherbil Card Is #91. These match the "File Numbers" for the Posted Sprites.

  • The Poision Cherbil shares a room with the Gloomba in the Flipside Pit Of 100 Trials. They both are poisonous.
  • In the Flipside Pit Of 100 Trials, Room 47 only includes the three diffrent kinds of Cherbils, Excluding the "Dark" kind.